DarkRadiant 0.8.0 is available here:

http://sourceforge.net/project/showfiles.php?group_id=161727

or,

http://www.sendmefile.com/00498679

New features

* Draggable projected lights (like DoomEdit)

* Light Inspector dialog, allows easy switching between pointlight and projected light status, selection of colour and texture and various options:

* Vastly improved patch texturing, textures can now be copied from brushes to patches while maintaining their alignment (crucial for archways etc.), plus an entirely new "Natural" texture projection which makes the texture follow the curve of the patch without stretching or distortion.

* Generic skin chooser for models, allows ascottk's excellent "gen" skin set to be applied to appropriate models. Accessed through the "skin" property in the Entity Inspector.

* Entities can now be arranged in a hierarchical tree, based on a keyvalue set in the DEF file.

* Configurable keyboard shortcuts (Help -> Shortcuts list)

* Multiple XY views can be created, for flexibility of layout.

Bugfixes

* Fixed disappearing geometry in large maps.

* Fixed failure to load many of the texture due to invalid mtr parsing.

* Fixed bug with save code causing leaks in certain maps when reopened in DoomEdit.